Change Script Directory Name

By default, C# projects is in ProjectOrPluginRoot/Script. To customize this, create a UnrealSharp.Settings.json file in ProjectRoot/Config folder and add the following:

{
  "ScriptDirectoryName": "MyCustomScriptDirectoryName"
}

These project-level settings will automatically override the global defaults located in UnrealSharp/Config/UnrealSharp.Settings.json.

Make sure to delete UnrealSharp/Intermediate for a clean rebuild after changing these settings.

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