> For the complete documentation index, see [llms.txt](https://www.unrealsharp.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.unrealsharp.com/getting-started-and-fundamentals/packaging.md).

# Packaging

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***Currently only Windows/Mac is supported***
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Begin by packaging your game as you would normally in Unreal Engine. Ensure you select the correct platform (Windows/Mac) and configurations for your game. This initial step does not differ from the standard game packaging procedure in Unreal Engine.

Then follow any of these guides depending on your pipeline:

{% content-ref url="/pages/JvKHtHLManxx0F83thhS" %}
[Packaging via Unreal Editor](/getting-started-and-fundamentals/packaging/packaging-via-unreal-editor.md)
{% endcontent-ref %}

{% content-ref url="/pages/yuDqUu0lqHzV4HFeTwYW" %}
[Packaging via CI/CD (Command Line)](/getting-started-and-fundamentals/packaging/packaging-via-ci-cd-command-line.md)
{% endcontent-ref %}
