Show Widget On Screen
[UClass]
public partial class AMyCharacter : ACharacter
{
[UProperty(PropertyFlags.EditDefaultsOnly)]
protected partial TSubclassOf<UMyWidget> MyWidgetClass { get; set; }
}
Last updated
[UClass]
public partial class AMyCharacter : ACharacter
{
[UProperty(PropertyFlags.EditDefaultsOnly)]
protected partial TSubclassOf<UMyWidget> MyWidgetClass { get; set; }
}
Last updated
[UClass]
public partial class AMyCharacter : ACharacter
{
[UProperty(PropertyFlags.EditDefaultsOnly)]
protected partial TSubclassOf<UMyWidget> MyWidgetClass { get; set; }
public override void BeginPlay()
{
// CreateWidget is available in any UObject class.
UMyWidget myWidget = CreateWidget(MyWidgetClass);
myWidget.AddToViewport();
// Custom initialization function that I created
myWidget.InitializeFrom(this);
}
}